Posts Tagged ‘valve’

[Update] Left 4 Dead 2 Demo Doesn’t Name Upcoming DLC [Rumor]

October 30th, 2009

PC gamers dissecting the Left 4 Dead 2 demo found files that might reference the names of future DLC packs, CVG reports. [Update] Valve's Chet Faliszek shot down this rumor. They were spaceholder test file names.

Original story follows:

"Miracle Pack" and "Apocalyptic Pack" are both mentioned in the demo files. The original L4D survivors also are mentioned in the files. CVG speculates they might be made available at some time in the sequel.

News of Xbox Live avatar awards were also discovered by the same inspection of gamefiles.

I've emailed Valve to see if they want to take a swing at it. If so, it'll be updated here.

Left 4 Dead 2 DLC Detailed? [CVG, thanks Mike B.]



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‘Left 4 Dead 2′ DLC Named In PC Demo?

October 30th, 2009

Left 4 Dead 2

"Left 4 Dead 2" Avatar Awards clues may not have been alone when they were buried in the code for the game's new demo. Message board posters once again appear to have plowed deep into the demo's .txt files and unearthed some unannounced names -- the "Miracle Pack" and "Apocalyptic Pack."

"Seems people have been digging through the 'L4D2' files, heres some of what they found," user Cordl3ssPen posted on Rage3D.

The titles reportedly appear with error messages under the heading "DLC strings," indicating that a player has done something in-game that requires DLC.

"Please, download Miracle Pack content from Xbox LIVE Marketplace," the prompt reads, followed by another key phrase. "Would you like to download Survival Pack 1 content from Xbox LIVE Marketplace now?"

The Apocalyptic Pack, meanwhile, names names its content explicitly, asking, "Would you like to download Apocalyptic Pack content from Xbox LIVE Marketplace now?"

So it sounds like there are at least two DLC packs in the works for "Left 4 Dead," even if they aren't official yet. And it should be cautiously noted that until they're official, anything is possible. But the code rakers have proven themselves resourceful once again.

Have you taken a look at the "Left 4 Dead 2" demo yet? Seen anything that we haven't noted? Share your thoughts in the comment section below.

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Video: Left 4 Dead 2′s Realism Mode

October 29th, 2009
When we first heard that Left 4 Dead 2 would feature a "Realism Mode," our first reaction was to hide in the closet, swaddled in the comfort of old coats and dust bunnies. Left 4 Dead wasn't exactly an easy game to begin with, so hearing that there would be an even more realistic, more punishing difficulty mode was a bit difficult to swallow. Now, G4TV has been kind enough to assemble a brief walkthrough of one level played in Realism Mode and ... it really doesn't look all that bad.

X-Play's Abbie Heppe explains there are a few major differences. One, dead players will stay dead unless revived with a defibrillator -- keep in mind that each player can carry a defibrillator or a med kit, not both. Second, zombies must be killed with headshots, though it's hard to tell how strict this rule is in the video. Third, players have to be much closer to items in order to pick them up. Finally, there are many, many more witches. See it for yourself after the break.

[Via Evil Avatar]

Continue reading Video: Left 4 Dead 2's Realism Mode

JoystiqVideo: Left 4 Dead 2's Realism Mode originally appeared on Joystiq on Thu, 29 Oct 2009 17:20:00 EST. Please see our terms for use of feeds.

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UK Viral Vid Teaches Us How to Cope with L4D2 [Left 4 Dead]

October 28th, 2009

Bad enough that this sucker's set in Louisiana and still features a cricket bat - I've truly never heard of anyone playing that game south of the Mason-Dixon, outside of university graduate students from India.

This viral vid across the pond for Left 4 Dead 2 furthers the European co-opting of the zombie genre - as American as the Fourth of July, apple pie and loud mufflers - by applying all sorts of Euro words to zombie-fightin' weaponry. You don't have a chainsaw but you do have a what? "A ... 'strimmer'"?

The hell is a "strimmer"?

Looky here, beefeater. My great-great-great-great-great-great-great-great granddaddy kicked your great-great-great-great-great-great-great-great granddaddy's ass back in 1812, and then my granddaddy, forgiving all of that, bailed y'all out in the big Dubya-Dubya-Eye-Eye, so that I would grow up in a world where I had the inalienable right to call that goddamn yard tool by its proper generic name - "weedwhacker."

Video: Left 4 Dead 2 UK Survival 101 Viral Teaser [Gay Gamer]



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Left 4 Dead 2 Demo Out Now On Xbox 360 [Valve]

October 27th, 2009

That's right, you heard me correctly. The Left 4 Dead 2 Xbox 360 Demo is now available for those who pre-ordered and obtained early access to the demo.

What are you still doing here? Shouldn't you be playing Left 4 Dead 2? Oh? When's the PC demo? That will be out on Wednesday. Wednesday is tomorrow.

Those who check out the demo, feel free to write your impressions here. Those who don't, well, you can read those impressions.



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Left 4 Dead 2 commercial hits a home run … for GameStop

October 26th, 2009
Okay, we won't deny it -- the first TV spot for Left 4 Dead 2 is pretty cool. After all, it's got the four survivor characters in a baseball stadium filled with the infected undead, one of which gets knocked into the bleachers (or at least a few feet through the air) by a baseball bat. But as much as it's an advertisement for the game, it's also one for GameStop, driving home the fact that the American baseball bat is available only through pre-order at the retailer. Good for them!

It's a bit of a downer, though, for those who've reserved the game elsewhere. Or what about the people who just walk into a store on release day to snap up a copy? We've got it! The next ad should feature the survivors being ripped apart by zombies, with the tagline "Pre-order or Die!" We mean, a company's eventually going to go there someday, right?

JoystiqLeft 4 Dead 2 commercial hits a home run ... for GameStop originally appeared on Joystiq on Tue, 27 Oct 2009 00:00:00 EST. Please see our terms for use of feeds.

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‘Left 4 Dead 2′ Intro Video Leaked, Is Awesome

October 22nd, 2009

Left 4 Dead 2

The intro video for the original "Left 4 Dead" was one of the best pre-rendered cutscenes I've ever seen. It so perfectly captured the spirit of the game (killing zombies), effective tactics against the special zombies, and the personalities of the four survivors. It was funny, intense and visually excellent.

Valve's high standards have apparently continued on through to "Left 4 Dead 2," as seen in the leaked intro video for that game:

(ShackNews via Joystiq)

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Left 4 Dead Map Lets You ‘Dismember The Alamo’ Right Now [Mods]

October 19th, 2009

Remember the fan-created Alamo Draft House Left 4 Dead map built for that theater's zombie filmfest, previously featured on Kotaku? If not, here's the elevator pitch: zombie film festival begets Left 4 Dead map, modeled with impressive detail.

That map, known as "Dismember The Alamo," has just been released for your enjoyment, letting you engage in zombie survival panic, Left 4 Dead style, at one of the world's most revered movie theaters. Creator ZapWizard has offered the Alamo Draft House virtual recreation for download at Left 4 Dead Mods, which seems to be the place for custom maps.

Let me know what you think, since I won't be able to immediately enjoy it. And see if he included the basement.

Dismember The Alamo [Left 4 Dead Mods]



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And Now For A Left 4 Dead Jack-o-Lantern [Screengrab]

October 19th, 2009

Sent our way by Justin Perkins. Oh, and check out these from Russ Renshaw.



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The Left 4 Dead 2 Boycott Is Dead [Valve]

October 14th, 2009

Vocal Left 4 Dead 2 detractors and founders of the boycott against the game, Agent of Chaos and Walking_Dead, will be putting an end to the group established to protest the sequel as of next week. Why the concession?

"We have accomplished everything we can on our manifesto," wrote Agent of Chaos on the group's Steam Community space. "We've been dealing with Valve ever since our group started, then we met them in-person and now we're at the point of concluding our discussions. Our goal wasn't to steer people away from L4D2, it was to get Valve's attention and have them support original L4D. We succeeded and that's where our mission ends; nothing more or less."

The duo sound more like evangelists at this point, having personally met with Valve and shown what the future of Left 4 Dead holds. The two appear to finally be on board with this whole Left 4 Dead 2 thing.

"The boycott has served its purpose and it is now up to you all as individuals to decide what is right for you," writes boycott co-founder Walking_Dead in a follow up. "As a collective we have done more than achieve a few goals, we have paved the way for Developer-Community relations in the future. No matter what the press or other gamers say, we have made an indelible mark upon the future of this industry. You should all be proud, we certainly are."

It really warms the heart, doesn't it?

Initium, ad Finem [Steam Community]



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