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	<title>Left 4 Dead 2 Cheats and More! &#187; dlc</title>
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		<title>Chet Faliszek crushes Left 4 Dead 2 DLC rumors</title>
		<link>http://www.left4dead2cheats.com/2009/11/01/chet-faliszek-crushes-left-4-dead-2-dlc-rumors/</link>
		<comments>http://www.left4dead2cheats.com/2009/11/01/chet-faliszek-crushes-left-4-dead-2-dlc-rumors/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 16:30:00 +0000</pubDate>
		<dc:creator>Left 4 Dead Fan</dc:creator>
				<category><![CDATA[Left 4 Dead 2 News]]></category>
		<category><![CDATA[apocalypse]]></category>
		<category><![CDATA[chet-faliszek]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[eurogamer-expo]]></category>
		<category><![CDATA[left 4 dead 2]]></category>
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		<category><![CDATA[miracle]]></category>
		<category><![CDATA[valve]]></category>

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		<description><![CDATA[<div style="text-align:center"><a href="http://www.eurogamer.net/articles/eg-expo-2009-valves-chet-faliszek-live-report"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/l4d-depeche-mode-shift.jpg" alt=""></a></div>
Remember those pair of error messages that a few folks found in the demo for <em>Left 4 Dead 2,</em> <a href="http://www.joystiq.com/2009/10/29/rumor-left-4-dead-2-demo-files-name-two-dlc-packs/">referecing</a> "Miracle" and "Apocalypse" DLC? Yeah, those <em>ain't no thing</em>. At least, not according to Valve's Chet Faliszek, who recently addressed the error messages while <a href="http://www.eurogamer.net/articles/eg-expo-2009-valves-chet-faliszek-live-report">speaking at the Eurogamer Expo</a>. "What, those error messages?" he reportedly said, "Why, those <em>ain't no thing</em>."<br /> <br /> Of course, Kotaku's slightly more accurate <a href="http://kotaku.com/5394260/valve-left-4-dead-2-demo-did-not-reveal-dlc-names">transcription</a> of this quote had Faliszek saying, "if you're reading in the forums and you're reading about the 'Miracle' DLC or whatever, that's test code." He added, "to get tested through Microsoft certification we had to do test scenarios with DLC. We haven't actually come out internally with what we're going to do yet." <em>Hmph</em>. We liked our version better.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2009/11/01/chet-faliszek-crushes-left-4-dead-2-dlc-rumors/">Chet Faliszek crushes Left 4 Dead 2 DLC rumors</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 01 Nov 2009 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.eurogamer.net/articles/eg-expo-2009-valves-chet-faliszek-live-report">Read</a> &#124; <a href="http://www.joystiq.com/2009/11/01/chet-faliszek-crushes-left-4-dead-2-dlc-rumors/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19218031/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2009/11/01/chet-faliszek-crushes-left-4-dead-2-dlc-rumors/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align:center"><a href="http://www.eurogamer.net/articles/eg-expo-2009-valves-chet-faliszek-live-report"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/l4d-depeche-mode-shift.jpg" alt=""></a></div>
Remember those pair of error messages that a few folks found in the demo for <em>Left 4 Dead 2,</em> <a href="http://www.joystiq.com/2009/10/29/rumor-left-4-dead-2-demo-files-name-two-dlc-packs/">referecing</a> "Miracle" and "Apocalypse" DLC? Yeah, those <em>ain't no thing</em>. At least, not according to Valve's Chet Faliszek, who recently addressed the error messages while <a href="http://www.eurogamer.net/articles/eg-expo-2009-valves-chet-faliszek-live-report">speaking at the Eurogamer Expo</a>. "What, those error messages?" he reportedly said, "Why, those <em>ain't no thing</em>."<br> <br> Of course, Kotaku's slightly more accurate <a href="http://kotaku.com/5394260/valve-left-4-dead-2-demo-did-not-reveal-dlc-names">transcription</a> of this quote had Faliszek saying, "if you're reading in the forums and you're reading about the 'Miracle' DLC or whatever, that's test code." He added, "to get tested through Microsoft certification we had to do test scenarios with DLC. We haven't actually come out internally with what we're going to do yet." <em>Hmph</em>. We liked our version better.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2009/11/01/chet-faliszek-crushes-left-4-dead-2-dlc-rumors/">Chet Faliszek crushes Left 4 Dead 2 DLC rumors</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 01 Nov 2009 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.eurogamer.net/articles/eg-expo-2009-valves-chet-faliszek-live-report">Read</a> | <a href="http://www.joystiq.com/2009/11/01/chet-faliszek-crushes-left-4-dead-2-dlc-rumors/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19218031/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2009/11/01/chet-faliszek-crushes-left-4-dead-2-dlc-rumors/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>[Update] Left 4 Dead 2 Demo Doesn&#8217;t Name Upcoming DLC [Rumor]</title>
		<link>http://www.left4dead2cheats.com/2009/10/30/update-left-4-dead-2-demo-doesnt-name-upcoming-dlc-rumor/</link>
		<comments>http://www.left4dead2cheats.com/2009/10/30/update-left-4-dead-2-demo-doesnt-name-upcoming-dlc-rumor/#comments</comments>
		<pubDate>Sat, 31 Oct 2009 04:30:00 +0000</pubDate>
		<dc:creator>Left 4 Dead Fan</dc:creator>
				<category><![CDATA[Left 4 Dead 2 News]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[left 4 dead 2]]></category>
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		<category><![CDATA[rumor]]></category>
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		<description><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/10/l4d2_01.JPG" width="340"> PC gamers dissecting the <a title="Click here to read more posts tagged #left4dead" href="http://kotaku.com/tag/left4dead/">Left 4 Dead</a> 2 demo found files that might reference the names of future DLC packs, CVG reports. [Update] Valve's Chet Faliszek <a href="http://kotaku.com/5394260/valve-left-4-dead-2-demo-did-not-reveal-dlc-names">shot down this rumor</a>. They were spaceholder test file names.</p> <p><strong>Original story follows:<br /></strong><br /> "Miracle Pack" and "Apocalyptic Pack" are both mentioned in the demo files. The original L4D survivors also are mentioned in the files. CVG speculates they might be made available at some time in the sequel.</p> <p><a href="http://kotaku.com/5391683/left-4-dead-2-getting-avatar-awards-%5Bupdate%5D">News of Xbox Live avatar awards</a> were also discovered by the same inspection of gamefiles.</p> <p>I've emailed Valve to see if they want to take a swing at it. If so, it'll be updated here.</p> <p><a href="http://www.computerandvideogames.com/article.php?id=226394?cid=OTC-RSS&#38;attr=CVG-News-RSS">Left 4 Dead 2 DLC Detailed?</a> [CVG, thanks Mike B.]</p> <br />
<br />
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			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/10/l4d2_01.JPG" width="340"> PC gamers dissecting the <a title="Click here to read more posts tagged #left4dead" href="http://kotaku.com/tag/left4dead/">Left 4 Dead</a> 2 demo found files that might reference the names of future DLC packs, CVG reports. [Update] Valve's Chet Faliszek <a href="http://kotaku.com/5394260/valve-left-4-dead-2-demo-did-not-reveal-dlc-names">shot down this rumor</a>. They were spaceholder test file names.</p> <p><strong>Original story follows:<br></strong><br> "Miracle Pack" and "Apocalyptic Pack" are both mentioned in the demo files. The original L4D survivors also are mentioned in the files. CVG speculates they might be made available at some time in the sequel.</p> <p><a href="http://kotaku.com/5391683/left-4-dead-2-getting-avatar-awards-%5Bupdate%5D">News of Xbox Live avatar awards</a> were also discovered by the same inspection of gamefiles.</p> <p>I've emailed Valve to see if they want to take a swing at it. If so, it'll be updated here.</p> <p><a href="http://www.computerandvideogames.com/article.php?id=226394?cid=OTC-RSS&amp;attr=CVG-News-RSS">Left 4 Dead 2 DLC Detailed?</a> [CVG, thanks Mike B.]</p> <br style="clear:both">
<br style="clear:both">
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		<title>Left 4 Dead PC patch reclosing doors in &#8216;Crash Course&#8217; DLC [update]</title>
		<link>http://www.left4dead2cheats.com/2009/10/11/left-4-dead-pc-patch-reclosing-doors-in-crash-course-dlc-update/</link>
		<comments>http://www.left4dead2cheats.com/2009/10/11/left-4-dead-pc-patch-reclosing-doors-in-crash-course-dlc-update/#comments</comments>
		<pubDate>Sun, 11 Oct 2009 19:30:00 +0000</pubDate>
		<dc:creator>Left 4 Dead Fan</dc:creator>
				<category><![CDATA[Left 4 Dead 2 News]]></category>
		<category><![CDATA[crash course]]></category>
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		<category><![CDATA[patch]]></category>
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		<category><![CDATA[steam]]></category>
		<category><![CDATA[steamworks]]></category>
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		<description><![CDATA[<a href="http://store.steampowered.com/news/2926/"><img hspace="0" vspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/crashcoursewithbandaid580px.jpg"></a><br /> Aside from fixing pressing issues like "campaign image not updating correctly when creating a lobby" and increasing "the reliability of the Steam Group server display," Valve's recently released PC patch updates a crucial issue with <a href="http://www.joystiq.com/tag/left-4-dead"><em>Left 4 Dead</em></a>'s latest DLC: keeping doors closed. Apparently, during Versus mode in the game's "<a href="http://www.joystiq.com/tag/crash-course">Crash Course</a>" DLC, players were able to release teammates from "rescue closets," assuredly stopping rampant R. Kelly syndrome. The game may be fixed, but will that cure your urge to micturate on people? Only time will tell.<br /><div><p><strong>Gallery: <a href="http://www.joystiq.com/photos/left-4-dead/">Left 4 Dead</a></strong></p><a href="http://www.joystiq.com/photos/left-4-dead/2185784/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/crashcourse_final_1024px_thumbnail.jpg" alt="" title=""></a><a href="http://www.joystiq.com/photos/left-4-dead/920745/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dsc_1207_thumbnail.jpg" alt="" title=""></a><a href="http://www.joystiq.com/photos/left-4-dead/920744/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dsc_1206_thumbnail.jpg" alt="" title=""></a><a href="http://www.joystiq.com/photos/left-4-dead/920743/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dsc_1209_thumbnail.jpg" alt="" title=""></a><a href="http://www.joystiq.com/photos/left-4-dead/920742/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dsc_1204_thumbnail.jpg" alt="" title=""></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2009/10/11/left-4-dead-pc-patch-opening-doors-in-crash-course-dlc/">Left 4 Dead PC patch reclosing doors in 'Crash Course' DLC [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 11 Oct 2009 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://store.steampowered.com/news/2926/">Read</a> &#124; <a href="http://www.joystiq.com/2009/10/11/left-4-dead-pc-patch-opening-doors-in-crash-course-dlc/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19191753/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2009/10/11/left-4-dead-pc-patch-opening-doors-in-crash-course-dlc/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<a href="http://store.steampowered.com/news/2926/"><img hspace="0" vspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/crashcoursewithbandaid580px.jpg"></a><br> Aside from fixing pressing issues like "campaign image not updating correctly when creating a lobby" and increasing "the reliability of the Steam Group server display," Valve's recently released PC patch updates a crucial issue with <a href="http://www.joystiq.com/tag/left-4-dead"><em>Left 4 Dead</em></a>'s latest DLC: keeping doors closed. Apparently, during Versus mode in the game's "<a href="http://www.joystiq.com/tag/crash-course">Crash Course</a>" DLC, players were able to release teammates from "rescue closets," assuredly stopping rampant R. Kelly syndrome. The game may be fixed, but will that cure your urge to micturate on people? Only time will tell.<br><div><p><strong>Gallery: <a href="http://www.joystiq.com/photos/left-4-dead/">Left 4 Dead</a></strong></p><a href="http://www.joystiq.com/photos/left-4-dead/2185784/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/crashcourse_final_1024px_thumbnail.jpg" alt="" title=""></a><a href="http://www.joystiq.com/photos/left-4-dead/920745/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dsc_1207_thumbnail.jpg" alt="" title=""></a><a href="http://www.joystiq.com/photos/left-4-dead/920744/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dsc_1206_thumbnail.jpg" alt="" title=""></a><a href="http://www.joystiq.com/photos/left-4-dead/920743/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dsc_1209_thumbnail.jpg" alt="" title=""></a><a href="http://www.joystiq.com/photos/left-4-dead/920742/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dsc_1204_thumbnail.jpg" alt="" title=""></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2009/10/11/left-4-dead-pc-patch-opening-doors-in-crash-course-dlc/">Left 4 Dead PC patch reclosing doors in 'Crash Course' DLC [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 11 Oct 2009 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://store.steampowered.com/news/2926/">Read</a> | <a href="http://www.joystiq.com/2009/10/11/left-4-dead-pc-patch-opening-doors-in-crash-course-dlc/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19191753/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2009/10/11/left-4-dead-pc-patch-opening-doors-in-crash-course-dlc/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>LEFT 4 DEAD CRASH COURSE AVAILABLE SEPT 29</title>
		<link>http://www.left4dead2cheats.com/2009/09/23/left-4-dead-crash-course-available-sept-29/</link>
		<comments>http://www.left4dead2cheats.com/2009/09/23/left-4-dead-crash-course-available-sept-29/#comments</comments>
		<pubDate>Wed, 23 Sep 2009 17:00:04 +0000</pubDate>
		<dc:creator>Left 4 Dead Fan</dc:creator>
				<category><![CDATA[Left 4 Dead News]]></category>
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		<description><![CDATA[September 23, 2009 - Valve, creators of best-selling game franchises (such as Half-Life, Portal, Team Fortress, and Counter-Strike) and leading technologies (such as Steam and Source), today announced that Crash Course -- the second downloadable conten...]]></description>
			<content:encoded><![CDATA[<div>September 23, 2009 - Valve, creators of best-selling game franchises (such as <i>Half-Life</i>, <i>Portal</i>, <i>Team Fortress</i>, and <i>Counter-Strike</i>) and leading technologies (such as Steam and Source), today announced that <i>Crash Course</i> -- the second downloadable content (<acronym title="Downloadable Content">DLC</acronym>) update for its co-operative zombie thriller, <i>Left 4 Dead (<acronym title="Left 4 Dead">L4D</acronym>)</i> -- will be made available worldwide on September 29 on Xbox 360 and PC. <br>
<br>
<i>Crash Course</i> delivers new single-player, multiplayer and co-operative gameplay to both platforms, and bridges the gap between the end of the &quot;No Mercy&quot; campaign and the beginning of &quot;Death Toll&quot; in the original game. <br>
<br>
While containing both Survival maps and a Co-operative Campaign, the primary goal of <i>Crash Course</i> is to deliver a complete Versus mode experience in just 30 minutes, resulting in a streamlined version of the game's existing Versus campaigns. A recharge timer for infected teammates has also been added, and item spawn behavior has changed for more balanced gameplay. <br>
<br>
<i>Left 4 Dead</i> is an action horror game from Valve that blends the social entertainment experience of multiplayer games such as <i>Counter-Strike</i> and <i>Team Fortress</i> with the dramatic, narrative experience made popular in single player action game classics such as the <i>Half-Life</i> series of games. Released in November of 2008, <i><acronym title="Left 4 Dead">L4D</acronym></i> has earned over 50 industry awards from outlets around the world and sold almost 3 million copies worldwide. <br>
            <br>
For more information, please visit <a href="http://www.l4d.com">www.l4d.com</a>.				 			<br>
<br>
<i>September 23rd, 2009 04:33 PM</i><br>
<br>
<a href="http://store.steampowered.com/news/2858/">Read the full article at Steampowered.com</a></div>]]></content:encoded>
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		<title>Valve Interview Sheds More Light on Left 4 Dead 2</title>
		<link>http://www.left4dead2cheats.com/2009/08/30/valve-interview-sheds-more-light-on-left-4-dead-2/</link>
		<comments>http://www.left4dead2cheats.com/2009/08/30/valve-interview-sheds-more-light-on-left-4-dead-2/#comments</comments>
		<pubDate>Sun, 30 Aug 2009 13:47:27 +0000</pubDate>
		<dc:creator>Left 4 Dead Fan</dc:creator>
				<category><![CDATA[Left 4 Dead 2 News]]></category>
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		<guid isPermaLink="false">http://www.left4dead2cheats.com/?p=135</guid>
		<description><![CDATA[There&#8217;s a great interview with Valve writer, Chet Faliszek, at Offworld about Left 4 Dead and Valve culture in general. Very interesting conversation about the larger Left 4 Dead world, which has some surprises in store for us. Interestingly, Faliszek mentions that the recently announced L4D1 DLC, Crash Course, was supposed to be released before [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_84" class="wp-caption aligncenter" style="width: 235px"><img src="http://www.left4dead2cheats.com/wp-content/uploads/2009/08/crashcourse-225x300.jpg" alt="Left 4 Dead: Crash Course" title="Left 4 Dead: Crash Course" width="225" height="300" class="size-medium wp-image-84" /><p class="wp-caption-text"><a href="http://www.left4dead2cheats.com/tag/left4dead/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Left 4 Dead">Left 4 Dead</a>: <a href="http://www.left4dead2cheats.com/tag/crash-course/" class="st_tag internal_tag" rel="tag" title="Posts tagged with crash course">Crash Course</a></p></div>
<p>There&#8217;s a great interview with <a href="http://www.left4dead2cheats.com/tag/valve/" class="st_tag internal_tag" rel="tag" title="Posts tagged with valve">Valve</a> writer, Chet Faliszek, at <a href="http://www.offworld.com/2009/08/ragdoll-metaphysics-valves-che.html">Offworld</a> about Left 4 Dead and Valve culture in general.  Very interesting conversation about the larger Left 4 Dead world, which has some surprises in store for us.  </p>
<p>Interestingly, Faliszek mentions that the recently announced L4D1 <a href="http://www.left4dead2cheats.com/tag/dlc/" class="st_tag internal_tag" rel="tag" title="Posts tagged with dlc">DLC</a>, Crash Course, was supposed to be released before E3 and the <a href="http://www.left4dead2cheats.com/tag/left4dead2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Left 4 Dead 2">Left 4 Dead 2</a> <a href="http://www.left4dead2cheats.com/tag/announcement/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Announcement">announcement</a>.</p>
<p>&#8220;I think in this case we just didn&#8217;t message correctly,&#8221; said Faliszek to Offworld. &#8220;We didn&#8217;t make it clear that Left 4 Dead was still going to be updated. We just didn&#8217;t think to mention it, we were focusing on other stuff.&#8221;  &#8220;We, internally, always knew we were going to do cool new stuff, so we didn&#8217;t say anything about the original game,&#8221; he added. &#8220;Of course we also intended to get the Crash Course DLC for L4D out before E3, but some things held us up.&#8221;  &#8220;I think if we had that out before the <a href="http://www.left4dead2cheats.com/tag/left-4-dead-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with left 4 dead 2">Left 4 Dead 2</a> announcement, then it would have been clearer for our intentions. Losing the opportunity to get that right hurt us, but I think we made the right choices otherwise.&#8221; </p>
<p>While I really enjoy what Valve is doing here, I&#8217;m not entirely convinced this is true.  It all seems like damage control.  From the outside looking in, Crash Course seems to be a short Left 4 Dead experience, one easily concocted between E3 and its September release.  I&#8217;m hoping I&#8217;m wrong!</p>
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		<title>Left 4 Dead 2 &#8216;Dark Carnival&#8217; Campaign and Crash Course DLC Video</title>
		<link>http://www.left4dead2cheats.com/2009/08/17/left-4-dead-2-carnival-and-crash-course-dlc-video/</link>
		<comments>http://www.left4dead2cheats.com/2009/08/17/left-4-dead-2-carnival-and-crash-course-dlc-video/#comments</comments>
		<pubDate>Mon, 17 Aug 2009 13:01:27 +0000</pubDate>
		<dc:creator>Left 4 Dead Fan</dc:creator>
				<category><![CDATA[Left 4 Dead 2 News]]></category>
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		<guid isPermaLink="false">http://www.left4dead2cheats.com/?p=123</guid>
		<description><![CDATA[UPDATE: The campaign is actually titled &#8220;Dark Carnival&#8221; it seems. Left the rest of the post as is: GameTrailers revealed some video about Left 4 Dead 2&#8242;s &#8220;Fairgrounds&#8221; campaign and the pending DLC for Left 4 Dead, Crash Course. In Left 4 Dead 2, there&#8217;s a cool amusement park scene, and an eerie carousel, but [...]]]></description>
			<content:encoded><![CDATA[<p>UPDATE: The campaign is actually titled &#8220;Dark Carnival&#8221; it seems.  Left the rest of the post as is:</p>
<p>GameTrailers revealed some <a href="http://www.left4dead2cheats.com/tag/video/" class="st_tag internal_tag" rel="tag" title="Posts tagged with video">video</a> about <a href="http://www.left4dead2cheats.com/tag/left4dead/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Left 4 Dead">Left 4 Dead</a> 2&#8242;s &#8220;<a href="http://www.left4dead2cheats.com/tag/fairgrounds/" class="st_tag internal_tag" rel="tag" title="Posts tagged with fairgrounds">Fairgrounds</a>&#8221; campaign and the pending <a href="http://www.left4dead2cheats.com/tag/dlc/" class="st_tag internal_tag" rel="tag" title="Posts tagged with dlc">DLC</a> for <a href="http://www.left4dead2cheats.com/tag/left4dead/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Left 4 Dead">Left 4 Dead</a>, <a href="http://www.left4dead2cheats.com/tag/crash-course/" class="st_tag internal_tag" rel="tag" title="Posts tagged with crash course">Crash Course</a>.  In <a href="http://www.left4dead2cheats.com/tag/left4dead/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Left 4 Dead">Left 4 Dead</a> 2, there&#8217;s a cool amusement park scene, and an eerie carousel, but I&#8217;m hopeful for a working rollercoaster. <img src='http://www.left4dead2cheats.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />   Crash Course opens with a helicopter crash, as it bridges the gap between No Mercy and Death Toll, and yes, confirms there are only two maps.  Boo hoo, but still fun!</p>
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		<title>Will Left 4 Dead DLC work in Left 4 Dead 2?</title>
		<link>http://www.left4dead2cheats.com/2009/08/10/will-left-4-dead-dlc-work-in-left-4-dead-2/</link>
		<comments>http://www.left4dead2cheats.com/2009/08/10/will-left-4-dead-dlc-work-in-left-4-dead-2/#comments</comments>
		<pubDate>Mon, 10 Aug 2009 19:26:03 +0000</pubDate>
		<dc:creator>Left 4 Dead Fan</dc:creator>
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		<guid isPermaLink="false">http://www.left4dead2cheats.com/?p=116</guid>
		<description><![CDATA[Right now, Valve is undecided how it will work, though it seems like there&#8217;s a likelihood the new Left 4 Dead DLC &#8216;Crash Course&#8217; will work in Left 4 Dead 2. From an interview on Edge, Valve&#8217;s stated that they&#8217;re &#8220;struggling with how interoperability is going to work&#8221; in the game. This relates to each [...]]]></description>
			<content:encoded><![CDATA[<p>Right now, <a href="http://www.left4dead2cheats.com/tag/valve/" class="st_tag internal_tag" rel="tag" title="Posts tagged with valve">Valve</a> is undecided how it will work, though it seems like there&#8217;s a likelihood the new <a href="http://www.left4dead2cheats.com/tag/left4dead/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Left 4 Dead">Left 4 Dead</a> <a href="http://www.left4dead2cheats.com/tag/dlc/" class="st_tag internal_tag" rel="tag" title="Posts tagged with dlc">DLC</a> &#8216;<a href="http://www.left4dead2cheats.com/tag/crash-course/" class="st_tag internal_tag" rel="tag" title="Posts tagged with crash course">Crash Course</a>&#8217; will work in <a href="http://www.left4dead2cheats.com/tag/left4dead2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Left 4 Dead 2">Left 4 Dead 2</a>.  From an <a href="http://www.edge-online.com/features/interview-chet-faliszek">interview on Edge</a>, Valve&#8217;s stated that they&#8217;re &#8220;struggling with how interoperability is going to work&#8221; in the game.  This relates to each map having dialog specific to individual characters, and for Valve, that means recording all new dialog with the new <a href="http://www.left4dead2cheats.com/tag/left-4-dead-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with left 4 dead 2">Left 4 Dead 2</a> cast.  While Valve&#8217;s quick to state they&#8217;re not against doing that, it raises a question about whether or not they&#8217;ll go the other way and record <a href="http://www.left4dead2cheats.com/tag/left-4-dead-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with left 4 dead 2">Left 4 Dead 2</a> cast in Left 4 Dead situations (if L4D2 players want to play L4D campaigns with the new characters).  </p>
<p>It seems Left 4 Dead has been, err&#8230; left for dead after the release of Left 4 Dead 2.   Left 4 Dead 2 fans will be able to enjoy all the campaigns of Left 4 Dead and then some, but the old group will be alone in the cold.</p>
<p>Other highlights from the interview follow:</p>
<p><span id="more-116"></span></p>
<blockquote><p>Is this DLC going to be playable by owners of L4D2 as well?<br />
We’re still struggling with how interoperability is going to work, right now. When we talk about L4D, the story stuff – there’s actually a lot of character dialogue that’s based in each map.</p>
<p>So you can’t just play it with another set of characters?<br />
No. We’d have to duplicate that, which we’re not against doing. But there’s this thing of the world – these characters wouldn’t be here – how much does that matter? We have a world sketched out and we have an understanding of where everything is and what’s going on, you know, so story-wise it wouldn’t make much sense. But equally there’s a whole group of the fans who don’t care. So we could put new characters in old places and old characters in new places.</p>
<p>Would you really need to use the characters from each game – wouldn’t just loading a map dictate the characters you were playing with?<br />
That’s one of the routes we’ve talked about going, and maybe adding the new creatures, or whatever. There’s a lot of back-and-forth. We haven’t fixed on what we’re doing yet, so we don’t want to talk about it and make people think something is going to happen when we don’t know ourselves.</p></blockquote>
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		<title>Left 4 Dead &#8216;Crash Course&#8217; Only 2 Chapters Long</title>
		<link>http://www.left4dead2cheats.com/2009/08/07/left-4-dead-crash-course-only-2-chapters-long/</link>
		<comments>http://www.left4dead2cheats.com/2009/08/07/left-4-dead-crash-course-only-2-chapters-long/#comments</comments>
		<pubDate>Fri, 07 Aug 2009 13:01:31 +0000</pubDate>
		<dc:creator>Left 4 Dead Fan</dc:creator>
				<category><![CDATA[Left 4 Dead News]]></category>
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		<guid isPermaLink="false">http://www.left4dead2cheats.com/?p=101</guid>
		<description><![CDATA[This one&#8217;s a bit odd. Valve&#8217;s releasing new DLC for Left 4 Dead in September, free for PC owners, but $7 for Xbox 360 owners. Not bad, we&#8217;d gladly pay $7 for a full movie to one of our favorite games&#8230; but there&#8217;s a catch. It&#8217;s NOT a full movie. It&#8217;s 2 chapters of a [...]]]></description>
			<content:encoded><![CDATA[<p>This one&#8217;s a bit odd.  <a href="http://www.left4dead2cheats.com/tag/valve/" class="st_tag internal_tag" rel="tag" title="Posts tagged with valve">Valve</a>&#8217;s releasing new <a href="http://www.left4dead2cheats.com/tag/dlc/" class="st_tag internal_tag" rel="tag" title="Posts tagged with dlc">DLC</a> for <a href="http://www.left4dead2cheats.com/tag/left4dead/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Left 4 Dead">Left 4 Dead</a> in September, free for <a href="http://www.left4dead2cheats.com/tag/pc/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PC">PC</a> owners, but $7 for <a href="http://www.left4dead2cheats.com/tag/xbox360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox 360">Xbox 360</a> owners.  Not bad, we&#8217;d gladly pay $7 for a full movie to one of our favorite games&#8230; but there&#8217;s a catch.  It&#8217;s NOT a full movie.  It&#8217;s 2 chapters of a movie, where normally a <a href="http://www.left4dead2cheats.com/tag/left4dead/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Left 4 Dead">Left 4 Dead</a> movie is 5 chapters long.  What gives?  This feels like the &#8220;deleted content&#8221; from Valve&#8217;s archives, not the carefully, meticulously designed levels that we thought we&#8217;re coming.</p>
<p>I&#8217;m still happy that we&#8217;ll have more Left 4 Dead to play, but I wish Valve cared a bit more.  I would be fine if they bundled the best of the best fan content and sold that to me on my Xbox 360, as there is no way to play the user-created content outside of the PC.  I suppose this will tide people over until November, when <a href="http://www.left4dead2cheats.com/tag/left-4-dead-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with left 4 dead 2">Left 4 Dead 2</a> comes out.  But it feels a little cheap.  If people really want a 20-30 min. <a href="http://www.left4dead2cheats.com/tag/versus/" class="st_tag internal_tag" rel="tag" title="Posts tagged with versus">Versus</a> experience, why not just start on one of the later chapters?</p>
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		<title>New Left 4 Dead DLC Campaign &#8216;Crash Course&#8217; Coming</title>
		<link>http://www.left4dead2cheats.com/2009/08/04/new-left-4-dead-dlc-campaign-crash-course-coming/</link>
		<comments>http://www.left4dead2cheats.com/2009/08/04/new-left-4-dead-dlc-campaign-crash-course-coming/#comments</comments>
		<pubDate>Tue, 04 Aug 2009 17:29:44 +0000</pubDate>
		<dc:creator>Left 4 Dead Fan</dc:creator>
				<category><![CDATA[Left 4 Dead News]]></category>
		<category><![CDATA[Announcement]]></category>
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		<guid isPermaLink="false">http://www.left4dead2cheats.com/?p=83</guid>
		<description><![CDATA[Valve announced today that a new Left 4 Dead downloadable content campaign, Crash Course, would be coming to Xbox 360 and PC this September. PC owners will get it free, but Xbox 360 players will need to pay $7 (560 Microsoft Points) for the campaign. Within the campaign, players can expect &#8220;new locations, new dialogue [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_84" class="wp-caption aligncenter" style="width: 235px"><img src="http://www.left4dead2cheats.com/wp-content/uploads/2009/08/crashcourse-225x300.jpg" alt="Left 4 Dead: Crash Course" title="Left 4 Dead: Crash Course" width="225" height="300" class="size-medium wp-image-84" /><p class="wp-caption-text"><a href="http://www.left4dead2cheats.com/tag/left4dead/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Left 4 Dead">Left 4 Dead</a>: <a href="http://www.left4dead2cheats.com/tag/crash-course/" class="st_tag internal_tag" rel="tag" title="Posts tagged with crash course">Crash Course</a></p></div>
<p><a href="http://www.left4dead2cheats.com/tag/valve/" class="st_tag internal_tag" rel="tag" title="Posts tagged with valve">Valve</a> announced today that a new Left 4 Dead downloadable content campaign, Crash Course, would be coming to <a href="http://www.left4dead2cheats.com/tag/xbox360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox 360">Xbox 360</a> and <a href="http://www.left4dead2cheats.com/tag/pc/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PC">PC</a> this September.  <a href="http://www.left4dead2cheats.com/tag/pc/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PC">PC</a> owners will get it free, but <a href="http://www.left4dead2cheats.com/tag/xbox360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox 360">Xbox 360</a> players will need to pay $7 (560 Microsoft Points) for the campaign.  Within the campaign, players can expect &#8220;new locations, new dialogue from the original cast, and an explosive finale.&#8221;  Valve also stated that Crash Course is meant to bridge the gap between &#8220;No Mercy&#8221; and &#8220;Death Toll&#8221; storywise, and includes new Survival maps.</p>
<p><span id="more-83"></span></p>
<p>&#8220;The primary goal of &#8216;Crash&#8217; is to deliver a complete <a href="http://www.left4dead2cheats.com/tag/versus/" class="st_tag internal_tag" rel="tag" title="Posts tagged with versus">Versus</a> mode experience in just 30 minutes, resulting in a streamlined version of the game&#8217;s existing <a href="http://www.left4dead2cheats.com/tag/versus/" class="st_tag internal_tag" rel="tag" title="Posts tagged with versus">Versus</a> campaigns,&#8221; said Valve. &#8220;A recharge timer for infected teammates has also been added, and item spawn behavior has changed for more balanced gameplay.&#8221;</p>
<p>A complete Versus experience in under 30 mins?  It usually takes that long to find a game!</p>
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